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	<title>Ska Studios &#187; Projects</title>
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		<title>Good Morning Gato # 78 &#8211; Pumpkin Patterns!</title>
		<link>http://www.ska-studios.com/2011/10/07/good-morning-gato-78-pumpkin-patterns/</link>
		<comments>http://www.ska-studios.com/2011/10/07/good-morning-gato-78-pumpkin-patterns/#comments</comments>
		<pubDate>Fri, 07 Oct 2011 15:00:25 +0000</pubDate>
		<dc:creator>Michelle</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Awesome]]></category>
		<category><![CDATA[Crazy Ideas]]></category>
		<category><![CDATA[Fanmail]]></category>
		<category><![CDATA[GMGato]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.ska-studios.com/?p=7117</guid>
		<description><![CDATA[It&#8217;s never to early to start celebrating Halloween, I say! Of Pennies and Arcades This is really awesome. Back at PAX Prime, Jerry Holkins of Penny Arcade asked James to write up his proposal story. James did and now it&#8217;s on the site! I cannot say enough how amazingly amazing this is. Pumpkins! With the [...]]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://www.ska-studios.com/wp-content/uploads/2011/10/gatobombhalloweenbanner.jpg" border="2" alt="" width="450" /></center><br />
It&#8217;s never to early to start celebrating Halloween, I say!<br />
<span id="more-7117"></span></p>
<p><strong>Of Pennies and Arcades</strong><br />
<a href="http://penny-arcade.com/2011/10/07/demographic-mismatch">This is really awesome.</a> Back at PAX Prime, <a href="http://twitter.com/TychoBrahe">Jerry Holkins</a> of <a href="http://penny-arcade.com/">Penny Arcade</a> asked James to write up his proposal story. James did and now it&#8217;s on the <a href="http://penny-arcade.com/">site</a>! I cannot say enough how amazingly amazing this is.</p>
<p><strong>Pumpkins!</strong><br />
With the bitter cold of fall settling in, the smell of burning pumpkins fill the air and all we can think about is spooky specters and sweet, sweet candy. As you might have guessed, Halloween is a special time of year for Ska Studios as is evident in the kind of games we make. We&#8217;d like to celebrate this month&#8217;s fall festival with some pumpkin carving patterns!</p>
<p>We&#8217;d love to see any fan-made Ska Studios pumpkin designs so please send pictures my way! I will place a few or all of them over at the <a href="http://www.ska-studios.com/the-art-unicorner/">Art Unicorner</a>. Of course you can always create your own pumpkin designs, you don&#8217;t have to use my patterns but if you do want some, download them below and get carving!<br />
<center><img src="http://www.ska-studios.com/wp-content/uploads/2011/09/pumpkin.png" alt=""  /></center></p>
<p><a href="http://www.ska-studios.com/files/SkaStudiosPumpkinPatterns.zip">Download the ZIP of all the files here</a>! </p>
<p>Included:<br />
The Dishwasher Pumpkin<br />
Yuki Pumpkin<br />
Cat Pumpkin<br />
Crow Pumpkin<br />
Vampire Smile Pumpkin<br />
Z0MB1ES Angry Face Pumpkin<br />
Charlie Murder PunKin<br />
Lester Deth PunKin<br />
Tommy Homicide PunKin<br />
Rexicutioner PunKin<br />
Skelekitten PunKin</p>
<p>These patterns rely on using multiple layers and only the Z0MB1ES pattern cuts all the way through. Here is<a href="http://youtu.be/W88x3TAOfZs"> a video </a> and <a href="http://www.ehow.com/how_8040_carve-fancy-pumpkin.html">written directions</a> on how to carve layers.</p>
<p><strong>Monster of the Day</strong><br />
As a personal project, every year since 2008, I’ve made an attempt to create a monster a day during the month of October. I wrote a little<a href="http://skashelldragon.wordpress.com/2011/09/27/monster-of-the-day/"> blog post </a>about it and have made it up to day 6. I hope to keep it up until the end of the month. Check out<a href="http://shelldragon.deviantart.com/gallery/32947133"> where I am storing</a> and will be updating them.</p>
<p>Oh yea and we&#8217;re still working on <em>Charlie Murder.</em> More on that next time!</p>
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		<slash:comments>8</slash:comments>
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		<item>
		<title>Charlie Murder Takes The Big Stage With Release On Xbox LIVE Arcade</title>
		<link>http://www.ska-studios.com/2010/05/05/charlie-murder-release-on-xbla/</link>
		<comments>http://www.ska-studios.com/2010/05/05/charlie-murder-release-on-xbla/#comments</comments>
		<pubDate>Wed, 05 May 2010 18:40:59 +0000</pubDate>
		<dc:creator>Dustin "SuperDunner"</dc:creator>
				<category><![CDATA[Charlie Murder]]></category>
		<category><![CDATA[Developing]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[XBLA]]></category>

		<guid isPermaLink="false">http://www.ska-studios.com/?p=1274</guid>
		<description><![CDATA[Charlie Murder Takes The Big Stage With Release On Xbox LIVE Arcade The punk rock adventure of Charlie Murder is in development for an Xbox LIVE Arcade release in 2012. Schenectady, NY &#8211; May 5, 2010 &#8211; Ska Studios cleared up some confusion surrounding the release of their arcade title Charlie Murder by officially announcing [...]]]></description>
			<content:encoded><![CDATA[<p><center><b>Charlie Murder Takes The Big Stage With Release On Xbox LIVE Arcade</b><br />
<i>The punk rock adventure of <i>Charlie Murder</i> is in development for an Xbox LIVE Arcade release in 2012.</i></center></p>
<p>Schenectady, NY &#8211; May  5, 2010 &#8211; Ska Studios cleared up some confusion surrounding the release of their arcade title <i>Charlie Murder</i> by officially announcing that the game is being developed with the band&#8217;s input and will be released by Microsoft exclusively on Xbox LIVE Arcade sometime in 2012, along with the purported end of the world.<br />
<br />
After initially being announced as an Xbox LIVE Indie Games title, developer Ska Studios decided that the <i>Charlie Murder</i> story was worthy of a bigger stage. After intense negotiations with the band and some bribery, Ska Studios was able to convince the <i>Charlie Murder</i> crew to sell out yet again, and commit to bringing their band&#8217;s punk rock story to Xbox LIVE Arcade. As part of the agreement terms, the entire band will complete a one year counseling program at Happy Times Recovery Center in Atlantic City, NJ. Their treatment will focus on mending the strife that has kept <i>Charlie Murder</i> on hiatus for nearly a decade as well as addressing, among other things, bassist Tommy Homicide’s recent hoarding tendencies and guitarist Lester Deth’s addiction to other addictions.  After the program&#8217;s successful completion, the entire crew will join Ska Studios as “Creative Consultants” to make sure the game stays true to the band&#8217;s epic story.<br />
<br />
“Yeah, the band is in a tough spot, but we&#8217;re signed up for that trendy rehab stuff so we can get paid,” said lead singer Charlie Murder. &#8220;We sold out and we&#8217;ll do our time in counseling. Just know that we are no longer indie, we are Xbox Live Arcade legit and in 2012 we will have the achievements to prove it.”<br />
<br />
For the latest on <i>Charlie Murder</i>, please visit us online at <a href="http://www.ska-studios.com">www.ska-studios.com</a>, follow us on Twitter <a href="http://www.twitter.com/skastudios">www.twitter.com/skastudios</a> or like us on Facebook <a href="http://www.facebook.com/skastudios">www.facebook.com/skastudios</a>.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Editoriffic!</title>
		<link>http://www.ska-studios.com/2008/05/08/editoriffic/</link>
		<comments>http://www.ska-studios.com/2008/05/08/editoriffic/#comments</comments>
		<pubDate>Thu, 08 May 2008 08:21:18 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Crazy Ideas]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[SCX]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=84</guid>
		<description><![CDATA[I&#8217;ve been working on creating an editor for my free time project, Survival Crisis X, that you use just with an Xbox360 controller, and so far the results are [hate to use this word] pleasing. Here&#8217;s a nice shot: One big difference between the previous shot: it&#8217;s 720p, baby!  Survival Crisis Z, by contrast, was [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been working on creating an editor for my free time project, Survival Crisis X, that you use just with an Xbox360 controller, and so far the results are [hate to use this word] pleasing.  Here&#8217;s a nice shot:</p>
<p><a href="http://skasoftware.files.wordpress.com/2008/05/scx2.jpg" rel="lightbox[84]"><img class="alignnone size-medium wp-image-85" src="http://skasoftware.files.wordpress.com/2008/05/scx2.jpg?w=300" alt="" width="300" height="168" /></a></p>
<p>One big difference between the previous shot: it&#8217;s 720p, baby!  Survival Crisis Z, by contrast, was good old VGA&#8211;640&#215;480, and the previous SCX shot was 800&#215;600 (the XNA default).  Get with the times, James!</p>
]]></content:encoded>
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		<slash:comments>24</slash:comments>
		</item>
		<item>
		<title>Isometric Test!</title>
		<link>http://www.ska-studios.com/2008/05/06/isometric-test/</link>
		<comments>http://www.ska-studios.com/2008/05/06/isometric-test/#comments</comments>
		<pubDate>Tue, 06 May 2008 19:26:55 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[SCX]]></category>
		<category><![CDATA[SCZ]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=82</guid>
		<description><![CDATA[Here&#8217;s an image from some isometric tech I&#8217;ve been working on. I&#8217;ve been having a lot of fun with the XNA SpriteBatch, which is a basic object in the XNA framework that can be used for all things 2D. I&#8217;ve been abusing the heck out of alpha transparency&#8211;a computationally expensive thing in the DX7 days, [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s an image from some isometric tech I&#8217;ve been working on.  I&#8217;ve been having a lot of fun with the XNA SpriteBatch, which is a basic object in the XNA framework that can be used for all things 2D.  I&#8217;ve been abusing the heck out of alpha transparency&#8211;a computationally expensive thing in the DX7 days, but a relatively cheap tool now&#8211;for smooth transition zombification.</p>
<p><a href="http://skasoftware.files.wordpress.com/2008/05/scx.png" rel="lightbox[82]"><img class="alignnone size-medium wp-image-83" src="http://skasoftware.files.wordpress.com/2008/05/scx.png?w=300" alt="" /></a></p>
<p>This does remind me&#8211;I need to add shadows under characters.</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Just an Experiment&#8230;</title>
		<link>http://www.ska-studios.com/2008/03/31/just-an-experiment/</link>
		<comments>http://www.ska-studios.com/2008/03/31/just-an-experiment/#comments</comments>
		<pubDate>Mon, 31 Mar 2008 04:27:19 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Crazy Ideas]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[SCZ]]></category>

		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=78</guid>
		<description><![CDATA[I get a lot of requests to add multiplayer to SCZ.  While I&#8217;m not going to get to work on the code base of that old thing, I was giving some thought to creating an XNA/XBLA version with couch and live co-op and team games, based on smaller scenarios. Well, long story short, thought gave [...]]]></description>
			<content:encoded><![CDATA[<p>I get a lot of requests to add multiplayer to SCZ.  While I&#8217;m not going to get to work on the code base of that old thing, I was giving some thought to creating an XNA/XBLA version with couch and live co-op and team games, based on smaller scenarios.</p>
<p>Well, long story short, thought gave way to coding, and after a little bit of work, here&#8217;s what I came up with:</p>
<p><a href="http://skasoftware.files.wordpress.com/2008/03/circle.png" title="circle.png" rel="lightbox[78]"><img src="http://skasoftware.files.wordpress.com/2008/03/circle.png" alt="circle.png" /></a></p>
<p>Brilliant, no?</p>
<p>If you want to play with the old SCZ (warning: won&#8217;t work on Vista, won&#8217;t work on displays that don&#8217;t support 640 x 480, may just not work in general), here&#8217;s the <a href="http://skasoftware.com/files/scz.zip">zip</a>.</p>
<p>I&#8217;m not guaranteeing this game (let&#8217;s call it Survival Crisis X for now) will get off the ground, and if it does, everyone will have to wait at least a year for it to see the light of day, but hey, I just love posting screenies!</p>
]]></content:encoded>
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		<slash:comments>10</slash:comments>
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