Z0MB1ES is #1 on Major Nelson's List!
Title says it all, we’re #1! (top rated, too!)
And holy roundup, Batman:
- Kotaku would pay $1 just for the theme song
- Destructoid calls it this year’s “Still Alive”
- Joystiq thinks it’s “astounding”
- GameGirl is hooked
- GamingAngels was blown away by the awesomeness of the game
- TheXboxDomain liked the awesome music, addictive qualities, great replay value
- IndieGames.com thinks it’s way too much fun for its own good
50,000 downloads, 6,237 ratings and an average score of 4.75, these are freaking excellent numbers. This was exactly what I had in mind when I heard Microsoft was rebranding XBLCG as Xbox Live Indie Games and switching the price points to let us sell games for $1. It’s indie! It’s a dollar! It’s the type of thing that would’ve seemed like a really bad idea if you were trying to describe it to someone you wanted to borrow money from!
And to think that Joystiq’s Andrew Yoon just declared that XBLIG is “floundering” (qualified by a 5-month old article, no less). Guess we can chalk that one up to Playstation fanboyism! Of course, if Sony created some sort of zero-entry-barrier developer-friendly platform (think XNA), maybe my PS3 could be more than just a protein folding Blu-Ray player… burn!
August 25, 2009 posted by James





8 Comments Comment away!
1.
neotype | August 25, 2009 at 7:28 PM
Hey, just created an account to post here. Great game, really great game and just for $1? Bought it right away.
Are there ways to update the game, such as a content change you made would just prompt for an update rather than having to submit an entirely new revised version?
I only ask because either I can’t see where the lives indicator is or you just didn’t put that info. Are the green health boxes lives? I just think there should be power up explanations. I died a few times with the shield, so I’m guessing certain enemies can penetrate it.
2.
helmuthw | August 25, 2009 at 7:55 PM
50000 downloads? Does this mean demo downloads or full versions paid? Full versions would be awesome comparing to other stats I’ve seen before on the service.
Congratulations for this great game!!!
3.
teirdome | August 25, 2009 at 9:57 PM
Wow dude, congrats!
And it’s a buck! I can’t even over-inflate my tires for $1 anymore!
4.
decktime | August 25, 2009 at 11:23 PM
thats freakin crazzy!!!!
5.
xynco | August 25, 2009 at 11:23 PM
You really deserve
great game and great price. You know that a sequel with weapon upgrade and some more chapters would be great? I would happily spend 200mp for that
6.
tjames975 | August 26, 2009 at 3:59 AM
Congratulations! When do you take delivery of the new Ferrari and begin your rocketry hobby?
(And my usual comment: don’t forget about us poor, dirty, pirating PC gamers that loved you even before XNA came along!)
7.
herokun | October 6, 2009 at 3:03 AM
I totally bought it after the demo timeout, I LOVE IT!
Also thought about getting your other release as well, just to support you so we might see a rendition of SCZ with local/live co-op multiplayer on the 360.
8.
Vin St. John | November 21, 2009 at 8:14 PM
Really enjoyed it, and as I’m sure you know the price point definitely helped. Makes a great “buy on a whim” especially for people with leftover MS points. Sitting in a room with friends looking for a game we haven’t all played already and we decided to give ZOMB1ES a try.
Also, couldn’t help but feel a little swell of happiness at the site of the checkered “Ska Studios” logo.
I could definitely see myself throwing another few bucks towards Ska Studios for an expansion.
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