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	<title>Comments on: Let&#039;s see how this Peer Review thing works anyway&#8230;</title>
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		<title>By: gamerbear</title>
		<link>http://www.ska-studios.com/2008/11/21/lets-see-how-this-peer-review-thing-works-anyway/#comment-336</link>
		<dc:creator>gamerbear</dc:creator>
		<pubDate>Mon, 24 Nov 2008 00:03:05 +0000</pubDate>
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		<description>My own Sprite Sheets</description>
		<content:encoded><![CDATA[<p>My own Sprite Sheets</p>
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		<title>By: gamerbear</title>
		<link>http://www.ska-studios.com/2008/11/21/lets-see-how-this-peer-review-thing-works-anyway/#comment-335</link>
		<dc:creator>gamerbear</dc:creator>
		<pubDate>Mon, 24 Nov 2008 00:00:34 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=128#comment-335</guid>
		<description>Speaking of Zombie Smashers.  I liked the map editors created from your book.  There was one problem, they were to specific.  I have been working on generalizing the Map Editor for starters in a Win Forms Application peppered with XNA goodness.

I also found a way to import models into the program.  Mainly for those who want a more 3D look in their levels.  Also because I was having issues with importing my own.

As soon as I get the basic functions working (almost there).  I&#039;ll post it on CodePlex/Ziggyware.

Still thinking of how to do the Scripter.
I&#039;m thinking of allowing the user to import a list of keywords.  Then click on them to add to the script dialog in color coded fashion.</description>
		<content:encoded><![CDATA[<p>Speaking of Zombie Smashers.  I liked the map editors created from your book.  There was one problem, they were to specific.  I have been working on generalizing the Map Editor for starters in a Win Forms Application peppered with XNA goodness.</p>
<p>I also found a way to import models into the program.  Mainly for those who want a more 3D look in their levels.  Also because I was having issues with importing my own.</p>
<p>As soon as I get the basic functions working (almost there).  I&#8217;ll post it on CodePlex/Ziggyware.</p>
<p>Still thinking of how to do the Scripter.<br />
I&#8217;m thinking of allowing the user to import a list of keywords.  Then click on them to add to the script dialog in color coded fashion.</p>
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