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	<title>Comments on: I wrote a book (and some dude hates it)!</title>
	<atom:link href="http://www.ska-studios.com/2008/09/21/i-wrote-a-book-and-some-dude-hates-it/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ska-studios.com/2008/09/21/i-wrote-a-book-and-some-dude-hates-it/</link>
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		<title>By: roloenusa</title>
		<link>http://www.ska-studios.com/2008/09/21/i-wrote-a-book-and-some-dude-hates-it/#comment-329</link>
		<dc:creator>roloenusa</dc:creator>
		<pubDate>Sat, 21 Mar 2009 00:54:01 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=118#comment-329</guid>
		<description>I read your book because i wanted to get into the XNA... I honestly think it&#039;s inspiring. I&#039;m very greatful that you wrote it.

I&#039;m currently making my own game and even though it&#039;s absolutely nothing like the Dead Samurai I always draw inspiration from both your game and your code.

Again.. thank you James =)</description>
		<content:encoded><![CDATA[<p>I read your book because i wanted to get into the XNA&#8230; I honestly think it&#8217;s inspiring. I&#8217;m very greatful that you wrote it.</p>
<p>I&#8217;m currently making my own game and even though it&#8217;s absolutely nothing like the Dead Samurai I always draw inspiration from both your game and your code.</p>
<p>Again.. thank you James =)</p>
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		<title>By: James Silva&#8217;s ZSX4 Guitarpocalypse now on Community Games &#124; Console Informer</title>
		<link>http://www.ska-studios.com/2008/09/21/i-wrote-a-book-and-some-dude-hates-it/#comment-328</link>
		<dc:creator>James Silva&#8217;s ZSX4 Guitarpocalypse now on Community Games &#124; Console Informer</dc:creator>
		<pubDate>Thu, 27 Nov 2008 20:52:35 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=118#comment-328</guid>
		<description>[...] guy. First he creates The Dishwasher: Dead Samurai (which is coming &#8220;soon&#8221;), then he writes a book about how to make an XNA game, and now he&#8217;s gone and created another game. To be specific, [...]</description>
		<content:encoded><![CDATA[<p>[...] guy. First he creates The Dishwasher: Dead Samurai (which is coming &#8220;soon&#8221;), then he writes a book about how to make an XNA game, and now he&#8217;s gone and created another game. To be specific, [...]</p>
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		<title>By: fartbunny</title>
		<link>http://www.ska-studios.com/2008/09/21/i-wrote-a-book-and-some-dude-hates-it/#comment-327</link>
		<dc:creator>fartbunny</dc:creator>
		<pubDate>Sat, 22 Nov 2008 12:05:41 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=118#comment-327</guid>
		<description>I read your book and although it doesn&#039;t give any introduction about XNA in itself (which I really don&#039;t mind, I&#039;m sick of going to books where the first 100pages is about what XNA is, how it works, what c# syntax to use blahblahblah, ...) BUT you give a very lively, easy to follow guideline to create such games.. I&#039;m currently trying to finish of a 3D project before I actually start working from your book but I&#039;m really looking forward to it.. (I already changed the code from the side so it also takes in a generic gamepad controller, and the game really kicks ass) I hope by the end of the book I am capable enough to cram every idea I have into the game, but we&#039;ll see.. anyway, best book on xna (in my opinion) and Dishwasher is the best game written in xna (in my opinion) Hope to hear from you again!!</description>
		<content:encoded><![CDATA[<p>I read your book and although it doesn&#8217;t give any introduction about XNA in itself (which I really don&#8217;t mind, I&#8217;m sick of going to books where the first 100pages is about what XNA is, how it works, what c# syntax to use blahblahblah, &#8230;) BUT you give a very lively, easy to follow guideline to create such games.. I&#8217;m currently trying to finish of a 3D project before I actually start working from your book but I&#8217;m really looking forward to it.. (I already changed the code from the side so it also takes in a generic gamepad controller, and the game really kicks ass) I hope by the end of the book I am capable enough to cram every idea I have into the game, but we&#8217;ll see.. anyway, best book on xna (in my opinion) and Dishwasher is the best game written in xna (in my opinion) Hope to hear from you again!!</p>
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		<title>By: twiroo</title>
		<link>http://www.ska-studios.com/2008/09/21/i-wrote-a-book-and-some-dude-hates-it/#comment-326</link>
		<dc:creator>twiroo</dc:creator>
		<pubDate>Wed, 19 Nov 2008 06:26:07 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=118#comment-326</guid>
		<description>james, you create a great book!
best in rapid XNA gamedev books in that realm. no joke

good luck 2 you &amp; stay on course!</description>
		<content:encoded><![CDATA[<p>james, you create a great book!<br />
best in rapid XNA gamedev books in that realm. no joke</p>
<p>good luck 2 you &amp; stay on course!</p>
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		<title>By: ashmoollan</title>
		<link>http://www.ska-studios.com/2008/09/21/i-wrote-a-book-and-some-dude-hates-it/#comment-325</link>
		<dc:creator>ashmoollan</dc:creator>
		<pubDate>Mon, 17 Nov 2008 07:51:54 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=118#comment-325</guid>
		<description>Dude,

Don&#039;t let it get to you. I bought your book and it&#039;s the best buy I ever made in terms of game programming books. I love how you acknowledge all the shortcuts you took - we all take shortcuts in everyday programming, and its refreshing to see that acknowledged in your book.

Keep up the good work, and looking forward to your game release.

Cheers
Ash
DownUnder</description>
		<content:encoded><![CDATA[<p>Dude,</p>
<p>Don&#8217;t let it get to you. I bought your book and it&#8217;s the best buy I ever made in terms of game programming books. I love how you acknowledge all the shortcuts you took &#8211; we all take shortcuts in everyday programming, and its refreshing to see that acknowledged in your book.</p>
<p>Keep up the good work, and looking forward to your game release.</p>
<p>Cheers<br />
Ash<br />
DownUnder</p>
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