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	<title>Comments on: On those crazy XBLA price tags&#8230;</title>
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	<link>http://www.ska-studios.com/2008/08/28/on-those-crazy-xbla-price-tags/</link>
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		<title>By: ultimategreyhound</title>
		<link>http://www.ska-studios.com/2008/08/28/on-those-crazy-xbla-price-tags/#comment-287</link>
		<dc:creator>ultimategreyhound</dc:creator>
		<pubDate>Fri, 10 Oct 2008 15:37:11 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=109#comment-287</guid>
		<description>Amen.  People need to learn economics.  Things get sold at the price people will pay for them.

In a similar vein, a lot of people I know complained about the price tags for Wii VC games.  &quot;$5 to play Castlevania 2?!  I&#039;ll just download the ROM for my emulator...&quot;  However, there&#039;s something undeniably authentic and pure about playing A Link to the Past on my Wii Classic Controller (designed after the greatest controller of all time, the SNES).  And Capcom keyed in to that right away with Megaman 9.  People will shell out $10 left and right just for the experience.</description>
		<content:encoded><![CDATA[<p>Amen.  People need to learn economics.  Things get sold at the price people will pay for them.</p>
<p>In a similar vein, a lot of people I know complained about the price tags for Wii VC games.  &#8220;$5 to play Castlevania 2?!  I&#8217;ll just download the ROM for my emulator&#8230;&#8221;  However, there&#8217;s something undeniably authentic and pure about playing A Link to the Past on my Wii Classic Controller (designed after the greatest controller of all time, the SNES).  And Capcom keyed in to that right away with Megaman 9.  People will shell out $10 left and right just for the experience.</p>
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		<title>By: Sergey Galyonkin &#124; Персональный сайт и блог Сергея Галёнкина &#187; Цена игр и времени</title>
		<link>http://www.ska-studios.com/2008/08/28/on-those-crazy-xbla-price-tags/#comment-286</link>
		<dc:creator>Sergey Galyonkin &#124; Персональный сайт и блог Сергея Галёнкина &#187; Цена игр и времени</dc:creator>
		<pubDate>Fri, 05 Sep 2008 17:55:12 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=109#comment-286</guid>
		<description>[...] Джеймс Сильва, разработчик аркадной игры Dishwasher пишет про цены на нынешние игры архиправильную фразу: The [...]</description>
		<content:encoded><![CDATA[<p>[...] Джеймс Сильва, разработчик аркадной игры Dishwasher пишет про цены на нынешние игры архиправильную фразу: The [...]</p>
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		<title>By: mikekearn</title>
		<link>http://www.ska-studios.com/2008/08/28/on-those-crazy-xbla-price-tags/#comment-285</link>
		<dc:creator>mikekearn</dc:creator>
		<pubDate>Wed, 03 Sep 2008 07:24:09 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=109#comment-285</guid>
		<description>I haven&#039;t bought a game in a while, but I&#039;m so strapped for cash, I can barely afford to eat every day. (Starving student and all that). So for me, a game is an investment; it has to last. Last three games I bought? GTA IV, Mass Effect, and Oblivion. These are games that given 50+ hours of gameplay, easy. All for their same $60.

Given that, I can understand some people&#039;s not wanting to pay $15 for 5 hours of gameplay. However, there is a simple solution: DON&#039;T BUY THE GAME. Them complaining about it isn&#039;t going to make it happen. Why don&#039;t they complain about the $60 price tag on a game like Heavenly Sword? A game heavily panned by critics for being ridiculously short. Perhaps because, oh my, even though it was short, it still managed to be FUN.

I am proud to say that The Dishwasher is a game whose demo was excellent enough for to want to buy it whatever the cost, and that is my right. I didn&#039;t feel the demo for Castle Crashers was fun enough for to spend my little free money on. It was fun, just not fun enough to buy right now. If I manage to earn a little extra free cash, then I would love to get it. Until then, I&#039;m not going to bitch about it.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t bought a game in a while, but I&#8217;m so strapped for cash, I can barely afford to eat every day. (Starving student and all that). So for me, a game is an investment; it has to last. Last three games I bought? GTA IV, Mass Effect, and Oblivion. These are games that given 50+ hours of gameplay, easy. All for their same $60.</p>
<p>Given that, I can understand some people&#8217;s not wanting to pay $15 for 5 hours of gameplay. However, there is a simple solution: DON&#8217;T BUY THE GAME. Them complaining about it isn&#8217;t going to make it happen. Why don&#8217;t they complain about the $60 price tag on a game like Heavenly Sword? A game heavily panned by critics for being ridiculously short. Perhaps because, oh my, even though it was short, it still managed to be FUN.</p>
<p>I am proud to say that The Dishwasher is a game whose demo was excellent enough for to want to buy it whatever the cost, and that is my right. I didn&#8217;t feel the demo for Castle Crashers was fun enough for to spend my little free money on. It was fun, just not fun enough to buy right now. If I manage to earn a little extra free cash, then I would love to get it. Until then, I&#8217;m not going to bitch about it.</p>
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		<title>By: gigglefritz</title>
		<link>http://www.ska-studios.com/2008/08/28/on-those-crazy-xbla-price-tags/#comment-284</link>
		<dc:creator>gigglefritz</dc:creator>
		<pubDate>Tue, 02 Sep 2008 06:14:45 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=109#comment-284</guid>
		<description>Hey James, I know this isn&#039;t really the right place to ask, but I can&#039;t find your email address. Is your book still coming out at the end of September? Could you do a blog post about what the book will cover? Most of the xna books I have looked though don&#039;t really go into too much detail for 2d stuff, and I am hoping that your might break that mold.

thanks</description>
		<content:encoded><![CDATA[<p>Hey James, I know this isn&#8217;t really the right place to ask, but I can&#8217;t find your email address. Is your book still coming out at the end of September? Could you do a blog post about what the book will cover? Most of the xna books I have looked though don&#8217;t really go into too much detail for 2d stuff, and I am hoping that your might break that mold.</p>
<p>thanks</p>
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		<title>By: disgustipated</title>
		<link>http://www.ska-studios.com/2008/08/28/on-those-crazy-xbla-price-tags/#comment-283</link>
		<dc:creator>disgustipated</dc:creator>
		<pubDate>Mon, 01 Sep 2008 04:05:27 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=109#comment-283</guid>
		<description>Also, if you have time, I&#039;d love to hear from you over at EvilAvatar.com. The community&#039;s response to your game was pretty positive, so if you actually fed us a few tidbits about your game, we&#039;d eat it up and hope to get you linked on Penny Arcade.</description>
		<content:encoded><![CDATA[<p>Also, if you have time, I&#8217;d love to hear from you over at EvilAvatar.com. The community&#8217;s response to your game was pretty positive, so if you actually fed us a few tidbits about your game, we&#8217;d eat it up and hope to get you linked on Penny Arcade.</p>
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