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	<title>Comments on: On How I Managed to Wake Up Famous</title>
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	<link>http://www.ska-studios.com/2008/02/28/on-how-i-managed-to-wake-up-famous/</link>
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		<title>By: jlacroix82</title>
		<link>http://www.ska-studios.com/2008/02/28/on-how-i-managed-to-wake-up-famous/comment-page-1/#comment-173</link>
		<dc:creator>jlacroix82</dc:creator>
		<pubDate>Fri, 07 Mar 2008 02:25:20 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=74#comment-173</guid>
		<description>Hello! I&#039;m an Indie game designer also. I&#039;m nowhere near as good as you, though. I&#039;ve made several games already, with Game Maker. I&#039;m considering XNA, you&#039;ve inspired me to give it a shot at least. I just have some questions I was hoping you could answer. If you have time you could answer the questions here for all to benefit. :)

1.) How long did it take you to make Dishwasher, from the point where you wrote the first line of code up until its status as of today?

2.) Are there any XNA tutorials or books you could recommend that helped you get good with XNA?

3.) Did you already have a good knowledge of C# before going into it?

4.) Any advice you can give to someone like me, that has made several games but struggles to get the games well-known? I made a game (Oriontide: Forever In The Eternal Darkness of The Nameless) and I&#039;m trying to improve the quality of the game to make people like it.

5.) Perhaps using Game Maker is limiting my games popularity?</description>
		<content:encoded><![CDATA[<p>Hello! I&#8217;m an Indie game designer also. I&#8217;m nowhere near as good as you, though. I&#8217;ve made several games already, with Game Maker. I&#8217;m considering XNA, you&#8217;ve inspired me to give it a shot at least. I just have some questions I was hoping you could answer. If you have time you could answer the questions here for all to benefit. <img src='http://www.ska-studios.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>1.) How long did it take you to make Dishwasher, from the point where you wrote the first line of code up until its status as of today?</p>
<p>2.) Are there any XNA tutorials or books you could recommend that helped you get good with XNA?</p>
<p>3.) Did you already have a good knowledge of C# before going into it?</p>
<p>4.) Any advice you can give to someone like me, that has made several games but struggles to get the games well-known? I made a game (Oriontide: Forever In The Eternal Darkness of The Nameless) and I&#8217;m trying to improve the quality of the game to make people like it.</p>
<p>5.) Perhaps using Game Maker is limiting my games popularity?</p>
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		<title>By: masterofpuppets2</title>
		<link>http://www.ska-studios.com/2008/02/28/on-how-i-managed-to-wake-up-famous/comment-page-1/#comment-172</link>
		<dc:creator>masterofpuppets2</dc:creator>
		<pubDate>Thu, 06 Mar 2008 06:35:39 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=74#comment-172</guid>
		<description>Can&#039;t wait for it to finally come out.  But dammit, I have to ask again.  What about a PC version?  I&#039;m itching to play it! :)</description>
		<content:encoded><![CDATA[<p>Can&#8217;t wait for it to finally come out.  But dammit, I have to ask again.  What about a PC version?  I&#8217;m itching to play it! <img src='http://www.ska-studios.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: zac439</title>
		<link>http://www.ska-studios.com/2008/02/28/on-how-i-managed-to-wake-up-famous/comment-page-1/#comment-171</link>
		<dc:creator>zac439</dc:creator>
		<pubDate>Tue, 04 Mar 2008 23:26:39 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=74#comment-171</guid>
		<description>Hi there,
You&#039;re a very difficult man to come into contact with. I&#039;ve scoured the web for any contact details, and you&#039;ve listed nothing.

Anywho, I run a recently started XNA blog at http://XNAGameDev.com - and would love to ask you a few questions for an interview.

I realize it isn&#039;t the type of exposure that you get from big-name magazines and websites, and I&#039;ll certainly compensate you for your time if that&#039;d convince you.

You can contact me further at:
ZacharySchuessler@XNAGameDev.com

Look forward to hearing from you!</description>
		<content:encoded><![CDATA[<p>Hi there,<br />
You&#8217;re a very difficult man to come into contact with. I&#8217;ve scoured the web for any contact details, and you&#8217;ve listed nothing.</p>
<p>Anywho, I run a recently started XNA blog at <a href="http://XNAGameDev.com" rel="nofollow">http://XNAGameDev.com</a> &#8211; and would love to ask you a few questions for an interview.</p>
<p>I realize it isn&#8217;t the type of exposure that you get from big-name magazines and websites, and I&#8217;ll certainly compensate you for your time if that&#8217;d convince you.</p>
<p>You can contact me further at:<br />
<a href="mailto:ZacharySchuessler@XNAGameDev.com">ZacharySchuessler@XNAGameDev.com</a></p>
<p>Look forward to hearing from you!</p>
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		<title>By: hameld</title>
		<link>http://www.ska-studios.com/2008/02/28/on-how-i-managed-to-wake-up-famous/comment-page-1/#comment-170</link>
		<dc:creator>hameld</dc:creator>
		<pubDate>Tue, 04 Mar 2008 04:54:11 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=74#comment-170</guid>
		<description>Congrats James!  I&#039;ve been following your progress and played the demo myself... I was surprised that FINALLY someone but a nice long list of moves into a game instead of the same hack, hack, slash animation over and over (Ninja Gaiden Black had a decent list of moves).  A friend and I were checking out the demo when I told him that the guy who created it is about 15 miles away... he bout crapped himself  :)

If you start to feel overwhelmed (especially w/ testing), get the guys up at SUNY to help you.  From what I know, they still have the Gamers club going so you should be able to rope them in easily ;)

Good luck staying warm (and w/ the game)!</description>
		<content:encoded><![CDATA[<p>Congrats James!  I&#8217;ve been following your progress and played the demo myself&#8230; I was surprised that FINALLY someone but a nice long list of moves into a game instead of the same hack, hack, slash animation over and over (Ninja Gaiden Black had a decent list of moves).  A friend and I were checking out the demo when I told him that the guy who created it is about 15 miles away&#8230; he bout crapped himself  <img src='http://www.ska-studios.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>If you start to feel overwhelmed (especially w/ testing), get the guys up at SUNY to help you.  From what I know, they still have the Gamers club going so you should be able to rope them in easily <img src='http://www.ska-studios.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Good luck staying warm (and w/ the game)!</p>
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		<title>By: xnowandtheworldx</title>
		<link>http://www.ska-studios.com/2008/02/28/on-how-i-managed-to-wake-up-famous/comment-page-1/#comment-169</link>
		<dc:creator>xnowandtheworldx</dc:creator>
		<pubDate>Fri, 29 Feb 2008 18:18:15 +0000</pubDate>
		<guid isPermaLink="false">http://skasoftware.wordpress.com/?p=74#comment-169</guid>
		<description>I must say James, you&#039;ve really go it going for you. :) I mostly program in PHP, and javascript, but trying to learn some XNA as my dream is to go to college for game programming(2 years left :\) but man congrats on your success! I&#039;m still trying to just get my webiste successful. haha. It might be of some use to you if you ever create a gameplay though. www.gametages.com if you want to check it out. But keep up the good work can&#039;t wait to download Dishwasher on the XBLA!</description>
		<content:encoded><![CDATA[<p>I must say James, you&#8217;ve really go it going for you. <img src='http://www.ska-studios.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I mostly program in PHP, and javascript, but trying to learn some XNA as my dream is to go to college for game programming(2 years left :\) but man congrats on your success! I&#8217;m still trying to just get my webiste successful. haha. It might be of some use to you if you ever create a gameplay though. <a href="http://www.gametages.com" rel="nofollow">http://www.gametages.com</a> if you want to check it out. But keep up the good work can&#8217;t wait to download Dishwasher on the XBLA!</p>
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