Juicy Screens
Here are some nice new Dishwasher Screenies, for your viewing enjoyment (and as a little “I’m not dead” post):
I’ve been hard at work implementing netcode and just generally cleaning and polishing, and I’m becoming quite proud of how The Dishwasher is starting to look. I think I’m at a point where I can call netplay on System Link fairly solid (except for a few teeny little bugs–like two machines not quite agreed on whose score is what).
I’m also trying to name my co-op characters–I’m thinking Loïc for the blue guy and Hargreaves for the red guy. They’re obviously not The Dishwasher, but they’re still very fearsome cyborg hunters!
January 31, 2008 posted by James
Filed under: Art,Dead Samurais,The Dishwasher,XNA












6 Comments Comment away!
1.
elebetsamer | January 31, 2008 at 11:54 PM
Just curious… Is the game still going to be 100% XNA? Or did you have to change it to get it on Arcade?
2.
James | February 1, 2008 at 12:12 AM
100% XNA!
3.
lucianojose | February 1, 2008 at 1:27 AM
Please help me!!!
is This game 100% made with sprites?
Did you use any 3D model? If used, where did you use?
PLease James, Speak a little of the game to us !!!
4.
James | February 2, 2008 at 3:17 PM
100% Sprites!
5. Bloody good Dishwasher: D&hellip | February 8, 2008 at 6:28 AM
[...] the dirty, dank and dark streets of the intertubes we came across Fancast alum James Silva’s development blog and some rather new Dishwasher: Dead Samurai screenshots. We do admit that they are a few weeks [...]
6.
arp33281 | February 16, 2008 at 9:00 PM
So how many microsoft points will this thing cost?
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